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All Abilities & Spells in Forspoken

If you're looking for a complete guide to all spells and abilities found in Forspoken, we have a comprehensive list!
Forspoken Playstation Image
Image: SIE

Forspoken is an action-based, role-playing game, which follows the journey of Frey, a New Yorker who has been transported to the stunning, yet torturous, land of Athia, and she has to use her magical powers to cross the land and get back home. There are four types of magic with spells that span support, attack, damage, and more, so if you’re looking for a complete guide to all spells and abilities found in Forspoken, we have a comprehensive list!

All Abilities & Spells in Forspoken

While the protagonist, Frey, is originally from New York, once she enters Athia, with the assistance of a magic Cuff, she gains magical abilities as she battles her way across the land of Athia. These magical powers are used during combat as well as to move around (magical parkour). The four types of magic are Frey’s Magic (Purple Magic), Sila’s Magic (Red Magic), Prav’s Magic (Blue Magic), and Olas’ Magic (Green Magic).

Spells are unlocked by defeating specific enemies (like bosses), purchased with mana (received as a reward or collected throughout Athia), or by visiting a Fount of Blessing.

Frey’s Magic (Purple Magic): Complete Spell List

Frey’s Magic is described “power of untold depth and potential” where “its wielder can command the forces of nature.” It is also called purple magic as it is earth-based.

ShotFires forth lumps of rocks
BurrowSends out item-seeking roots. The more loot you find, the more quickly your Support Magic will recharge.
BindTies enemies up in a tangle of weeds.
Burst ShotFires forth lumps of explosive rock that deal area damage.
Shield ShotCreates a defensive shield while charging, which is blasted forward in pieces when released.
Scatter ShotFires a steady stream of rocks while charging, then unleashes a high-impact, long-range projectile when released.
TendrilSends an ivy whip snaking out around you that deals damage over the surrounding area, and heals based on how much damage it does.
LeachCauses magical, poison-curing plants to spring forth that will also automatically heal you.
ScreenSurrounds you with stones that defend against enemy attacks.
PrimePlaces a magical trap in a spot of your choosing that explodes when stepped on, dealing area damage.
DisperseCauses flowers to spring up in a spot of your choosing that pick up nearby rocks and fling them at enemies.
ImplantFires seeds into enemies that continue to deal damage for a short period.
GenesisSummons barbed branches which are fired out in front of Frey, skewering enemies over a wide area.
RarifyAllows Frey to use crafting skills to combine Breakshards of the same type to improve their level.
VivifyAllows Frey to use crafting skills to increase the amount by which a necklace improves your health.
ModifyAllows Frey to use crafting skills to turn Breakshards into other types.
ShimmyAccelerate by kicking off from the ground.
FlowEnable high-speed movement and parkour.
LeapKick off from a wall in order to climb higher.

Sila’s Magic (Red Magic): Complete Spell List

Sila’s Magic is described “power of the former Tanta of Strength” where “its wielder can command the force of the flames.” It is also known as red magic in the game as it is fire-based.

BombardierKicks enemies backward with fiery force, triggering an explosion that damages foes over an area.
ChargeA forward rush with a magical shield that drives enemies back on impact.
Arc SliceA lightning-quick area slice with a huge magical sword. In midair, it won’t go as far but will deal more damage.
Blast SliceThrows a magical spear at an enemy that damages them and the surrounding area. Flies further and hits harder from midair.
Rage SliceUnleashes a flurry of magical punches while charging, then sends enemies flying with explosive force when released.
AegisSummons the protective power of cleansing flame to erase any attack- or defense-reducing effects, increasing attack power at the same time.
FusilladeSummons multiple fiery swords that protect you by attacking enemies while you’re charging up your magic.
BeaconA light in the darkness that increases the speed at which stamina recharges, but also makes you easier to spot.
LegionSummons a host of fiery soldiers to attack the enemy.
CrucibleEncloses the area in fiery walls, inside which attack power is increased.
Fire TrapCauses lava to bubble up beneath the enemy and simmer away for a hot minute.
ConflagrationCalls forth a fiery column that spatters enemies with magma, which remains on the ground for a short while after the attack.
AmplifyAllows Frey to use crafting skills to increase the amount of which a cloak improves her magic.
Drag and DropRanged attack that strikes distant enemies and pulls them closer, switching to Sila’s magic as it does so.
SoarClimb even higher with multiple leaps in quick succession.
RushFlow even faster with well-timed button press.
ZipUse magic to grab and move.

Prav’s Magic (Blue Magic): Complete Spell List

Prav’s Magic is described as “power of the former Tanta of Justice” and “its wielder can command the forces of gravity and water.” This is also known as blue magic, a water-based magic, that Frey will unlock after confronting Tanta Prav.

NaedreSends a poisonous column of water snaking toward the enemy that can envenomate those it strikes.
Fan BoltFires a spray of magically linked arrows out in front of you, dealing damage over the entire area they cover.
Chain BoltFires an arrow upon charging, and another upon release. If both strike in the space place, bonus damage is dealt.
Cluster BoltFires an arrow which breaks up in midair, raining down bolts that deal damage over a wide area.
BrumeAn attack that kicks up an obscuring spray around the enemy, making it hard for them to spot you.
AblutionReverses status effect slowing stamina recovery so your stamina is restored more swiftly than usual.
InundationHeightens the senses, improving the critical hit rate of Frey’s spells.
MaelstromSummons a watery pillar in the designated spot that protects against ranged attacks.
AlbDramatically reduces the damage caused by a single incoming unblockable or piercing attack.
EagreEmits a watery barrier over a wide area, sending nearby enemies flying.
OubietteAn attack which forms an enormous ball of water in which the enemy is trapped. Striking the ball causes an area-damage-dealing explosion.
CataractSpins up a watery vortex that sucks in enemies, damaging them as it does so.
FloatManipulate gravity in order to soften any fall.
GlideManipulate gravity in order to skim across the surface of water.
Up and AwayFrey leaps high into the air while unleashing watery attacks. Her supply of projectiles is then replenished as she simultaneously switches to Prav’s magic.
FortifyAllows Frey to use crafting skills to increase the amount by which a cloak or necklace improves defense

Olas’ Magic (Green Magic): Complete Spell List

Olas’ Magic is described “power of the former Tanta of Wisdom” and “its wielder can command the forces of illusion and lightning.”

DistortionAttacks enemies and engulfs them in a mind-fuddling mist that allows causes them to attack one another.
Storm DartEmits electrical energy while charging, then unleashes a shockwave when released that will also strike any darts embedded in enemies.
Pulse DartSends beams of light at any darts embedded in enemies that shoot right through them, dealing damage as they go.
AggressionSends out a spread of darts in a fan formation that will mark those they strike as targets for charged attacks.
SublimationAbsorbs life force from the surrounding area, slowly healing health as a result.
CompensationHeightens the senses, causing Surge Magic to charge more quickly when enemies are successfully evaded using Flow.
DisplacementCreates an illusory copy of Frey in a designated spot that enemies will attack instead of her.
CompulsionSummons multiple mines that float in the air and explode when enemies touch or attack them.
ProjectionSends a storm-charged spear flying into an enemy that emits electricity over the surrounding area.
Seeker DartEmits lightning that seeks out any darts embedded in enemies, dealing damage as it goes.
TempestCalls up lightning from the earth to electrocute enemies over a wide area.
DiversifyAllows you to use your crafting skills to add a fourth skill to a necklace
SuppressionErases all trace of the user, making them harder for enemies to locate. Sudden movement will cancel the effect.
High and SeekFire projectiles of magical light at foes as you move at high speed, switching to Olas’ magic as you do so.
SpoofEvade and leave a decoy copy of yourself behind.

Hopefully, our guide to all of the spells and abilities Frey can use in Forspoken has helped you figure out which ones will best suit your play-style! Don’t forget to check out the rest of our Forspoken coverage.

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