Anime Reborn is the newest Tower Defense game gaining popularity on Roblox. Most units, not all, get assigned a unique passive that can make all the difference. However, you can’t tell what passives each unit will get until they have been summoned, so this guide aims to give you a look at all the unit passives available in Anime Reborn. This guide has been updated with all new passives from Update 4!
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All Unit Passives List in Anime Reborn
Anime Reborn offers a wide variety of units to collect, and this guide will continue to evolve over time. You won’t be able to see a unit’s passive ability until you actually obtain it. Some units have several passives that emerge upon evolution, and these passive abilities can become more powerful as well. Unlike traits, these passive skills are unique to each unit and cannot be rerolled or upgraded, apart from evolution.

Unit Name | Unit Rarity | Unit Default Passive | Unit Evo Passive |
---|---|---|---|
Akume | Exclusive | Poison Sword: With each attack this unit applies ‘Poison’ status effect, lasts for 25 seconds. | Ability:Ennoodzuno Buffs all Fierce units within range their attack by 30% for 10 seconds. 45s NGCD. |
Cod | Exclusive | Ego: -5% SPA for each ability usage (Up to -15%). +25% Range if there is a boss on the map. Ability: Atomic Deal damage on all map (multi hit). 300s GCD | |
Kirit | Exclusive | Time Accel: Buff SPA (-30%) for 10s, 45s NGCD. | |
Ray | Exclusive | Blazing Fury: Applies ‘Burning’ effect on all attacks | Blazing Fury Applies ‘Burning’ effect on all attacks Flame Power This units builds up flame power for each eliminations. At full energy his next 3-5 attacks deals 230% of his current damage |
Rogan | Exclusive | Heavy Hits Deals +100% more damage to bosses | Heavy Hits Deals +100% more damage to bosses Ice Destroyer Does +100% more damage to enemies under ‘Frozen’ status effect. |
Sabur | Exclusive | Combo Deals +5% damage with each consecutive attack on a enemy (up to +20%). | Combo Deals +5% damage with each consecutive attack on a enemy (up to +20%). Christmas Magic Attacks freeze enemies that are below 35% health; SPA -10% for 25 seconds after killing a frozen enemy Excalibur Deal damage in is range, 120s NGCD. |
Aizon | Secret | Two Steps Ahead 30% chance to stun enemies for 7.5s, and deals +275% damage to bosses if they are stunned. | Two Steps Ahead 30% chance to stun enemies for 7.5s, and deals +275% damage to bosses if they are stunned. Ability: Breakdown Sphere Deal damage and black flame in is range. 120s NGCD. |
Beruus | Secret | God Of Destruction Has a 30% change to insta-kill enemies below 25% HP. (Does not work on bosses). | God Of Destruction Has a 30% change to insta-kill enemies below 25% HP. (Does not work on bosses). God’s Presence Inflicts ‘Fear’ on enemies when hit, making them take 12% more DMG |
Sidea | Secret | Freezing Aura Attacks freeze enemies that are below 40% health | Freezing Aura Attacks freeze enemies that are below 40% health. Ice Frenzy SPA -10% for 15 seconds after killing a frozen enemy (down to 30%). |
Io From Heaven | Secret | Heaven’s Scar First unit within this unit range get ´scar´ effect on all attacks. | Heaven’s Scar First unit within this unit range get ´scar´ effect on all attacks. Perfect Scar This unit applies ‘Scar’ on all attacks that deals 15% of unit damage per tick, double of normal scar. Ability: Time Stop Stun all enemy in his range for 25s, 300s GCD |
Aokojo | Mythic | Ice Breaker Does +35% more damage to enemies under ‘Frozen’ status effect. | Ice Breaker Does +35% more damage to enemies under ‘Frozen’ status effect. Ice Spears This unit damages enemy every 5th hit, dealing 150% of current damage and freezes the enemy for 5s |
Domau | Mythic | Frost Demon Applies ‘Frost Bite’ effect on all attacks. | Frost Demon Applies ‘Frost Bite’ effect on all attacks. Ability Buddha Deal damage in is range and freeze, 120s NGCD. |
Muichori | Mythic | Mist Cover Every time this unit is stunned, damage +2.5% (Up to 35%). | Mist Cover II Every time this unit is stunned, damage +2.5% (Up to 35%). Additionally +15% damage to bosses. |
Tashrio | Mythic | Adaptive True hybrid | Adaptive True hybrid Ice Shatter Does +25% more damage to enemies under ‘Frozen’ status effect and deals 15% damage each second for 5 seconds. |
Toboramo | Mythic | Ability: Water Dragon Deal damage in is range and slow, 90s NGCD. | |
Urane | Mythic | Freezing Touch Each attack freezes enemies for 3 seconds. | Freezing Touch Each attack freezes enemies for 3 seconds. Ice Rain This unit damages enemy in range for 35% of their damage each 45 seconds |
Murutu | Has no passive ability | ||
Orechamira | Has no passive ability | ||
Nonomi | Exclusive | Overtime: Nonomi’s attacks leave a ‘Weak Point’ status effect on enemies, making them take +35% DMG for 10 seconds | Overtime: Nonomi’s attacks leave a ‘Weak Point’ status effect on enemies, making them take +35% DMG for 10 seconds Employee of the Month: Nonomi’s CRIT CHANCE and CRIT DMG are increased by +15% |
Time King | Secret | Time Acceleration: All units in range get -10% SPA buff | Time Acceleration: All units in range get -10% SPA buff Time Slowdown This unit slows down every enemy in range up to 55% depending on how close they are! |
Mercury | Secret | Crystallized Mana: Unit attacks ignores enemy elements damage debuffs. | Crystallized Mana: Unit attacks ignores enemy elements damage debuffs. Crystal Lord: Summons Crystal Servants each 10 seconds, up to 15 Servants at the same time. |
Light | Mythic | Pure Light: All ‘Light’ type units in range gain +20% DMG (non-stackable) | Light Mimicry: When this unit eliminates an enemy, there’s a 25% chance to spawn a light servant with 80% of enemy health. (Caps health at x10 unit damage) |
Lucky One | Mythic | Electrified Mana: With each attack applies ‘Stun’ status effect for 3 seconds. | Electrified Mana: With each attack applies “Stun” status effect for 3 seconds. Will of Thunder Whenever Lucky recovers from stun, he gains 25% DMG and -10% SPA for 20 seconds (non-stackable) |
Noille | Mythic | Royal Family: The unit gets +100% more yen from enemies and bosses. | Summon Tsunami: This unit sends tsunami down the road every 30 seconds that slows down enemies by 20% and makes them take 15% more damage on hit for 10 seconds |
Osta | Mythic | Anti-Magic Grimoire: The user of Anti-Magic Grimoire cannot be targeted by bosses, cannot be stunned and their swords instantly break shields. | Anti-Magic Grimoire: Bosses cannot target the user of Anti-Magic Grimoire, cannot be stunned and their swords instantly break shields. Brotherhood: Whenever Captain Yamo is within Osta’s range – Osta gains +20% DMG and -5% SPA (non-stackable) |
Yano | Mythic | Suffocating Gale: With each attack applies ‘Suffocation’ status effect, slowing down the target by 50%, lasting 15 seconds and has a per-enemy application cooldown of 15 seconds. | Suffocating Gale: With each attack applies ‘Suffocation’ status effect, slowing down the target by 50%, lasting 15 seconds and has a per-enemy application cooldown of 15 seconds. Wind Spirit’s Blessing: Deals +20% more damage to enemies infused by Wind element; Wind element allies in Yano’s Range gain +15% DMG (non-stackable) |
Yamo | Mythic | Darkness: All ‘Dark’ type units in range gain +35% DMG (non-stackable). | Darkness: All ‘Dark’ type units in range gain +35% DMG (non-stackable). Captain’s Presence: Allies in range get +15% CRIT RATE and +15% CRIT DMG (non-stackable) |
Sensei | Legendary | Hitman: Gains +0.1% more damage per elimination (MAX 15%) | |
Magma | Legndary | Fire Magic: With each attack this unit applies ‘Burn’ status effect, lasts for 3 secounds. | |
Leo | Legendary | Fire Magic: With each attack this unit applies ‘Burn’ status effect, lasts for 3 secounds. | |
Gurdon | Legendary | Poison Magic: With each attack this applies ‘Poison’ status effect, lasts for 25 seconds. | |
Gohun | Exclusive | Pure Endurance: Immune to Stuns. Limitless Fury I: Gohun’s attack power increases by 5% with each enemy defeated, up to 100%. The boost resets each wave, but once maxed, grants an extra +10% DMG for the rest of the game. | Pure Endurance: Immune to Stuns. Limitless Fury II: Gohun’s attack power increases by 5% with each enemy defeated, up to 100%. The boost resets each wave, but once maxed, grants an extra +25% DMG for the rest of the game. [Will replace Limitless Fury I] |
Yune Gossi | Exclusive | Precise Blows: With each attack applies Scar status effect for 5 ticks. | Pinpoint Strikes: Does +35% more damage to enemies under Scar status effect. |
Delta Brothers | Secret | Delta One: After every 10 hits, the Delta Brothers SPA decreases by 5%, up to 20% buff. | Delta Two: After every 20 hits, the Delta Brothers DMG increases by 5%, up to 30% buff. |
Pikkora Yellow | Mythical | Pure Power: After 40 eliminations, his power awakens, giving him a 35% damage increase and a 25% range increase. Lasts 45 seconds. Has a 45-second cooldown. | Shared Misery: First 5 units within Pikkora’s range gets +15% boss damage increase. |
Droid 18 | Legendary | Finishing Blow: Deals 30% more DMG to enemies below 25% HP. | |
Red Boss | Epic | Has no passive ability | |
Mr. Set | Rare | Fanbase: Mr. Set gains 1% damage per unit in his max range (max 10%. | |
Pun | Rare | Pun Support: Each Pun in a units radius buffs damage and range by 3% | |
Sun Prodigy [Blazing] | Exclusive | Has no passive ability | |
Dragon Emperor | Secret | Sea Emperor: +0.5% DMG, Range, SPA each wave up to 5% boosts. | Dragon’s Will: Reduces other unit’s special ability cooldown by 15% |
King Rimura | Secret | Soul Absorption: +1% damage every five kills, up to +12% boost. | |
Twenty One | Secret | Natural Vision: Twenty One has naturally +20% more range. | Together We Shine: First 10 units within Twenty One’s range get +15% range increase. |
Brolio | Mythic | Legendary Rage: +1% range increase each attack, up to +20% boost. | Legendary Wrath +1% damage increase each attack, up to +50% boost. |
Greybeard | Mythic | Strongest Man Alive: Greybeard gets +1% damage each wave, up to +20% boost | Tremor: After each 30 eliminations, the next attack will stun the enemies. |
Hawk Eyes | Mythic | Warlord: Deals +100% damage to bosses. | Warlord II: Deals +250% damage to bosses. [Will replace Warlord] |
Itaha | Mythic | Burning Carnage I: Applies `Burning` status effect, burning by 10% of his damage per tick for 4 ticks. | Burning Carnage II: Applies `Dark Flames` status effect, burning by 12.5% of his damage per tick for 4 ticks. [Will replace Burning Carnage I] |
Oda | Mythic | Samurai’s Spirit I: Each friendly unit on his range gives him a +2% crit chance and crit damage, stacks up to 20%. | Samurai’s Spirit II: Each friendly unit on his range gives him a +4% crit chance and crit damage, stacks up to 40%. [Will replace Samurai’s Spirit I] |
Payne | Mythic | Gravity Force: Stuns enemies on every 8th attack. | Gravity Force II: Stuns enemies on every 4th attack. [Will replace Gravity Force] |
Super Gohu | Mythic | Overflowing Power: On attack start each enemy in range increases damage by 0.5%, up to 15%. | Overflowing Power II: On attack start each enemy in range increases damage by 1%, up to 25%. [Will replace Overflowing Power] |
Boulder Lee | Legendary | Fighting Spirit: On attack start each enemy in his range increases his crit chance by 1%, up to 15%. | |
Darkbeard | Legendary | Dark Void: With each attack applies `Slow` status. | |
Jenos | Legendary | Scorching Engine: With each attack Jenos applies `Burning` status effect for 5 seconds. | |
Kuzar | Legendary | Devil of Light: -15% SPA. | |
Ruki | Legendary | Below Zero: With each attack freezes enemies for 3 seconds. | |
Speedcart | Legendary | Philanthropist: First 5 units within Speedcart’s range get 15% discount on upgrades (Non-stackable) | |
Uriu | Legendary | Spiritual Power: This unit has 25% chance to slow down enemies. | |
Water Godess | Legendary | Siren’s Call: +10% range buff for every unit in range (Non-stackable). | |
Yaske | Legendary | Has no passive ability | |
Bulba | Epic | Has no passive ability | |
Heyey | Epic | Spirit Warrior: +10% increased damage. | |
Inoke | Epic | Beast Instincts: Inoke naturally has +7.5% more damage. | |
Killa | Epic | Shock: With each attack applies `Stun` status effect for 1.5 seconds. | |
Kurulin | Rare | Has no passive ability | |
Neja | Epic | Has no passive ability | |
Vegoto | Epic | No Limits: +15% increased range. | |
Zenit | Epic | Thunder Disciple: Zenit deals +10% damage to bosses. | |
Ihigo | Rare | You Are Number 1: Ihigo gains +4% attack damage. | |
Laugfy [PTS] | Rare | Rubber Man: Increases range by +10%. | |
Noroto | Rare | Shadow Clone: For each Noroto in range, unit gains +3% more attack damage. | |
Sijin [PTS] | Rare | Blazing Fury: Applies `Burning` status effect on all attacks. | |
Sukura | Rare | Has no passive ability | |
Susake | Rare | Rivals: Susake gets +5% damage increase and -5% attack speed decrease. | |
Tin Tin | Rare | Master of Weapons: Gains +10% attack damage. | |
Usog [PTS] | Rare | Has no passive ability | |
Zero [PTS] | Rare | Triple Blade: Zoro gains +10% attack damage. |
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