Arrowhead Game Studios, developer of the recently released cooperative shooter Helldivers 2, has confirmed that the game will not be receiving a PvP mode. This decision comes amidst discussions surrounding Helldivers 2’s success on Steam, with some comparisons being drawn to the established Call of Duty franchise.
The original spark for this discussion came from a tweet celebrating Helldivers 2’s performance, declaring it a “COD Killer.” Another user urged users to avoid such comparisons due to the different genres and scales of the games. Johan Pilestedt, CEO of Arrowhead, echoed these sentiments, emphasizing the team’s focus on building a long-lasting community and beloved IP with Helldivers 2. He clarified that the game’s current achievements are not a sudden rise to success but rather the beginning of a long journey.
This statement was followed by a request from another user, suggesting a PvP mode to attract “hardcore gamers” and maintain engagement during content droughts. Pilestedt’s response was definitive: there will be “never” a PvP mode in Helldivers 2. He spoke on his desire to foster a supportive and fun environment free from the potential toxicity often associated with competitive modes.
Even though the Twitter user tried to convince him (in a less than respectful way) to add a PvP mode, the CEO was firm. Pilestedt said his team wanted to make a game where players can enjoy challenging experiences with friends in a cooperative setting. He recommended alternative titles like Escape from Tarkov for those seeking PvP thrills. Helldivers 2 is about humans working together against a menace.
As someone who has been around gaming for a while, I understand that some gamers have their preferences. Some just want multiplayer shooters, others prefer cozy, and some want RPGs. It’s easy to respect developers who don’t want to just copy a popular trend like that Twitter user suggested. It shows a lot of integrity for the CEO to be adamant that they’ll keep their vision and not just play to what is popular at the time. It will get them a lot further, as many of the genres we love today were the “different” ones when they were first introduced.
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