Resident Evil, a survival horror video game series developed and published by Capcom, has been a staple of the gaming world since its debut in 1996. With its combination of intense gameplay, captivating storylines, and chilling atmospheres, the series has garnered a dedicated following and spawned numerous sequels, spinoffs, and even a successful film franchise. In this article, we’ll explore 10 fascinating facts about Resident Evil that even the most dedicated fans might not know.
10 Fascinating Facts about Resident Evil
The Birth of Survival Horror
Resident Evil is often credited with popularizing the survival horror genre. The game’s blend of limited resources, eerie environments, and menacing enemies created an intense and immersive experience that set the standard for future survival horror titles.
Inspired by Sweet Home
Resident Evil was initially conceived as a spiritual successor to Sweet Home, a 1989 survival horror RPG developed by Capcom for the Nintendo Entertainment System. Sweet Home served as a major inspiration for Resident Evil’s gameplay mechanics, setting, and story.
The Name Change
The game was originally released as “Biohazard” in Japan, but due to trademark issues and the difficulty of securing the name in the United States, the title was changed to “Resident Evil” for its international release. The name was chosen from a list of potential titles submitted by Capcom employees.
The original Japanese version of Resident Evil featured a live-action intro that was heavily edited or removed entirely for its Western release due to concerns over the graphic content. The full, uncensored intro was later restored for the game’s 2002 remake on the Nintendo GameCube.
Resident Evil was one of the first games to feature multiple endings based on the player’s actions throughout the game. The player’s choices determined the fate of various characters, encouraging replayability and showcasing the game’s branching narrative.
Resident Evil 1.5
During the development of Resident Evil 2, an early version of the game, dubbed “Resident Evil 1.5,” was scrapped when it was roughly 60-80% complete. The game was overhauled to create the final version of Resident Evil 2, but elements of “Resident Evil 1.5” can still be seen in various fan projects and leaked prototypes.
The Origins of the T-Virus
The T-Virus, a central plot element in the Resident Evil series, was inspired by the real-life Ebola virus. The creators wanted to create a virus that would turn humans into monstrous creatures, and the horrifying symptoms of the Ebola virus served as a basis for the T-Virus’s effects.
The Game That Almost Wasn’t
Resident Evil 4 underwent several revisions before becoming the iconic game it is today. One of the scrapped concepts for the game, known as “Stylish” and featuring a more action-oriented gameplay style, was later reworked into the standalone game Devil May Cry.
The Las Plagas Connection
The parasites known as Las Plagas, which play a central role in Resident Evil 4, were inspired by real-life parasitic organisms called Cordyceps. These fungi infect and manipulate the behavior of their insect hosts, eventually leading to their demise.
The Many Faces of Wesker
Albert Wesker, one of the series’ most iconic villains, was initially intended to be killed off in the first Resident Evil game. However, his popularity led to his return in later installments and even a starring role in Resident Evil 5.
Resident Evil has left an indelible mark on the gaming world, establishing itself as a pioneering force in the survival horror genre and captivating fans with its immersive stories, unforgettable characters, and pulse-pounding gameplay. Over the years, the series has continued to evolve and expand, garnering a dedicated fanbase and cementing its place in video game history. The fascinating facts revealed in this article shed light on the creative process behind this iconic franchise and the inspirations that have shaped its enduring legacy. As Resident Evil continues to grow and adapt, fans can look forward to new and thrilling experiences that will keep them on the edge of their seats for years to come.