Friends vs Friends has rolled out its Patch 1.02. This update addresses numerous community requests since the game’s launch last week, with the developers making strides in matchmaking improvements that will be visible in forthcoming updates.
One of the key additions in this update is the introduction of mid-match quit rewards. This new feature aims to discourage players from leaving the game prematurely. From the second round onwards, if a user leaves the match, the remaining players are shown the aftermath screen and receive experience points as though they’ve won. However, these matches won’t count towards the player’s total matches played or their win streak.
The update also includes several user interface (UI) improvements that are designed to enhance player navigation on the rematch, main menu, and friends menu. A noteworthy addition is the “Invite friend” shortcut on the hub overlay, simplifying the process of teaming up with friends for in-game combat.
For those who enjoy a challenge, quest progression has been re-enabled when playing 1v1 with a friend.
The Patch 1.02 also takes a step towards ensuring fairer gameplay. The damage inflicted by the Punch-R has been reduced by 15%, a move aimed at game balance. As part of this balancing endeavor, input updates have also been implemented, including an increased maximum sensitivity for controller support and compatibility with Steam Deck for keyboard and mouse users.
This update resolves several known issues such as the floating ring over Cash’s hand, bullet decals disappearing after a while, mines ceasing to work after multiple uses, the incorrect language for “Small Head” French descriptions, and the “Easy Target” quest description not showing the accurate headshot count needed.