New York Times Takes Down Almost 2,000 Wordle-Likes; Claims Copyright Over Game Mechanics

The New York Times has hit Wordle-like games pretty hard, but it's still unclear if it has a legal right to.
Interior Wordle 001

The New York Times has continued its efforts to protect the Wordle word puzzle game by targeting Reactle. Reactle is an open-source project allowing people to create games like Wordle. The NYT bought Wordle in 2022 and has since been taking down copycat games. This latest move by the NYT is more far-reaching than previous actions.

Reactle offered instructions and starting codes for people who wanted to make their own games like Wordle. Because people copied Reactle’s code almost 1,900 times on Github, the takedown could affect many other games. This includes games that have different themes, like a game for guessing Pokemon names or a game for guessing colors.

The issue is that there is no guarantee that this is legal for NYT to do. The core of the dispute lies in the NYT’s assertion of copyright ownership. Their DMCA takedown notices argue that they own not just the “Wordle” name but also the fundamental game mechanics, including the 5×6 letter grid and the use of green tiles to indicate correct letter placement. This is like Pokémon having a claim over all monster-hunting games; it’s too broad to claim. Basic game mechanics are often not considered eligible for copyright protection.

Some people worry that the takedown of Reactle could discourage fans of Wordle from creating their own variations of the game. It could also make it harder for new and independent game creators to develop similar games. This is something that has to go to a court system to be verifiable as legally copyrighted.

It’s not clear yet if the NYT’s copyright claims are legally valid. If the creators of the affected Wordle-like games decide to fight the takedowns, a court case will decide how much copyright protection applies to game ideas. The execution of an idea is always copyrightable (this is why there are so many types of glue and tape). However, the idea itself is generally not copyrightable.

Jorge A. Aguilar

Jorge A. Aguilar

Jorge A. Aguilar, also known as Aggy, is the current Assigning Editor.

He started his career as an esports, influencer, and streaming writer for Sportskeeda. He then moved to GFinity Esports to cover streaming, games, guides, and news before moving to the Social team where he ended his time as the Lead of Social Content.

He also worked a writer and editor for both Pro Game Guides and Dot Esports, and as a writer for PC Invasion, Attack of the Fanboy, and Android Police. Aggy is the former Managing Editor and Operations Overseer of N4G Unlocked and a former Gaming editor for WePC.

Throughout his time in the industry, he's trained over 100 writers, written thousands of articles on multiple sites, written more reviews than he cares to count, and edited tens of thousands of articles. He has also written some games published by Tales, some books, and a comic sold to Telus International.

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