Bethesda ‘Worked To Minimize Impact’ On Most Fallout 4 Mods With New Update

Bethesda assures mod users that they've worked to minimize disruption to the popular modding community.
Fallout 4 Piggy Nuke Launcher Enclave
Image: Bethesda

Bethesda Game Studios will release a big update for its popular game Fallout 4 on April 25, 2024, but have been very careful about mods. The update will come to next-gen consoles, PC, and older PlayStation 4 and Xbox One systems. It brings performance improvements, higher resolutions, and new Creation Club content. As mentioned before, the biggest concern is how the update will handle mods already on the Creation Club.

Bethesda has recognized these worries, saying on X (formerly Twitter) that they “tried to reduce the effect on most community mods.” This shows that they made a big effort to make sure the update didn’t cause widespread problems for the active Fallout 4 modding community.

It’s worth noting that not every mod is guaranteed to keep working after the update. Mods that heavily rely on specific content within the game may not work as intended. The modding community is expected to have to adjust by releasing updates or new versions of certain mods to make them compatible with the updated version of Fallout 4.

Of course, this is just kindness on Bethesda’s part, as they don’t have to make sure mods work well with the game. Their job is the vanilla version, but Bethesda games are well known to require modding to play well and be entertaining for longer.

We’ve discussed the update in another post, but to sum up, it’s a huge improvement. The latest update brings exciting benefits for players using next-gen consoles such as the PlayStation 5 and Xbox Series X|S. The native applications have been customized to enhance performance, offering a targeted 60 frames-per-second, increased resolution options, and overall stability improvements for console players.

Jorge A. Aguilar

Jorge A. Aguilar

Jorge A. Aguilar, also known as Aggy, is the current Assigning Editor.

He started his career as an esports, influencer, and streaming writer for Sportskeeda. He then moved to GFinity Esports to cover streaming, games, guides, and news before moving to the Social team where he ended his time as the Lead of Social Content.

He also worked a writer and editor for both Pro Game Guides and Dot Esports, and as a writer for PC Invasion, Attack of the Fanboy, and Android Police. Aggy is the former Managing Editor and Operations Overseer of N4G Unlocked and a former Gaming editor for WePC.

Throughout his time in the industry, he's trained over 100 writers, written thousands of articles on multiple sites, written more reviews than he cares to count, and edited tens of thousands of articles. He has also written some games published by Tales, some books, and a comic sold to Telus International.

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