Baldur’s Gate 3 Hotfix #31, version 4.1.1.2122596, is now live! This much-needed update brings changes and bug fixes to areas such as gameplay, crashes, multiplayer, UI, and cinematics. The update should fix the issues players have been experiencing, especially with NPCs ignoring players, screenshots not uploading, and animation issues.
Details of the hotfix were obtained from Baldur Gate 3’s official Steam post, and we’ve included everything you need to know about the changes and fixes down below. Be sure to check out our Latest News section for more great content!
Baldur’s Gate 3 Hotfix #31
Crashes and Blockers
- Fixed a crash that would occur when carrying out an action immediately after having prepared another one.
- Fixed a crash that would occur when loading a save game made after killing Gekh Coal while controlling one of his zombies.
Multiplayer
- You no longer get stuck in a Long Rest if you agree to go to camp as you enter a dialogue.
- You can no longer interact with nearby objects while listening in on another player’s dialogue.
Gameplay
- Playing an instrument badly in front of NPCs no longer makes them refuse to speak to you ever again.
- Fixed projectiles looking like they materialize out of thin air when you shoot them.
- Fixed several issues with how Dror Ragzlin and his lackeys react to crimes and other questionable business.
- Rebalanced the Spider Companion’s Entomb action to be a little weaker.
Cinematics
- Fixed Shadowheart walking in the wrong direction to get the artifact from her pod on the nautiloid.
- Fixed the background and animations for the paladins when interacting with the hag’s talking door.
UI
- Fixed several characters’ portraits – including Krolla’s, which showed off her hip instead of her face.
- Fixed the placeholder icon for the Poor Performance condition.
Engine
- Fixed screenshot previews not uploading to Steam Cloud, which resulted in missing savegame images when syncing on a new PC.
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