Baldur’s Gate 3 receives a much-needed hotfix. Hotfix #32 brings gameplay changes and bug fixes to the game, which should help solve the issues players have been experiencing regarding the game crashing and problems with the visuals. In addition, this hotfix should have fixed the issue, causing parties of three to four players to crash when a second player joins an already-started conversation.
Unfortunately, this update hasn’t addressed issues for Mac players, such as stability. So hopefully, those issues will be addressed in future updates.
Details of the hotfix were obtained from an official Steam post from Baldur’s Gate 3. We’ve included everything you need to know about the update below. Be sure to check out our Latest News section for more great content.
Hotfix #32 Patch notes
Crashes and Blockers
- Fixed a crash caused by RAM corruption that would occur when loading into the tutorial.
- Fixed a crash that would occur when booting the game using Vulkan.
- Fixed an issue prompting the ‘Mid-dialogue saves are currently disabled’ error while not in dialogue, which was preventing you from saving.
- Fixed a crash that would occur in 3- or 4-player sessions – if one player is in a dialogue and another listens in, the game no longer crashes for everyone else.
- Fixed an issue in multiplayer, causing the UI to disappear when switching from listening in on the host to listening in on the client.
Gameplay
- Fixed an issue causing your equipped weapon set to switch from melee to ranged or vice versa when loading a save game.
- Fixed an issue causing some of Shadowheart’s spells to disappear from her prepared spell list after saving and then loading that save game.
- Fixed some visual issues with the Vision of the Absolute spear.
- Fixed a certain non-interactable NPC appearing in the goblin camp.
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