Born of Bread, an upcoming 2.5 adventure RPG from developer WildArts Studio Inc. and publisher Dear Villagers, has finally revealed another gameplay trailer explaining key mechanics.
Born of Bread doesn’t have a concrete release date, but it’s still slated to launch this summer. It will be available on PC via Steam, the Nintendo Switch, and next-gen consoles for PlayStation and Xbox. You can watch today’s new trailer on the Dear Villagers YouTube channel here:
Born of Bread was first announced with a trailer three months ago, so it’s nice to see how much new gameplay is included in today’s footage. While the reveal trailer showed off the world and heroes, fans now have a much clearer idea of how the game loop flows.
Most of the trailer emphasizes how much players will get to interact with their surroundings and supporting NPCs. Since Born of Bread is a game that certainly wears its budget on its sleeve, it’s neat to see a variety of solutions to simple problems.
Getting squished by an elevator on purpose, as seen in the previous trailer, turned out to be an amusing little way to progress. There are some elements lightly borrowed from classic platformers, and that’s a good thing.
Born of Bread has a very quirky art design. There’s some Paper Mario in there, but it also has crisp and broad textures. As a result, the level of detail between any given object or environment feels uneven. That could very well be intentional, adding to the comical attitude of the game.
Although this art style may be neat, it will probably be divisive. It resembles both a charming indie and a flat mobile game. But the characters themselves are fine, and odd in the right way. Also, the timing-based combat and lore both look entertaining.
You can read more about Born of Bread, Dear Villagers, and other upcoming adventure indies by following our news section.