Cities: Skylines 2 Developer Wants Modding Support As Soon As Possible

The developer of Cities: Skylines 2 is eager to get modding support up and running as soon as possible and we've got the details here!
Cities Skylines 2 Adjusting Road
Image: Colossal Order Ltd.

Cities: Skylines 2 (C:S2) had a pretty rocky launch, plagued by performance issues and missing features. However, Colossal Order, the developer behind C:S2, has gone into overdrive to fix the issues. One of the bigger issues that is being targeted is modding support.

In a recent video called Cities: Skylines 2’s Winter Recap, (Thanks Arstechnica) CEO Mariina Hallikainen acknowledged the challenges faced during development. There were multiple setbacks and technical difficulties, leading to a three-year delay. While she acknowledged performance concerns, she defended the decision to release, saying she wanted to respect the announced release date and avoid further disappointing fans.

This is a tough decision because most developers would rather delay than let players get their hands on games. The team went to try to fix bugs while modding was on their minds from day one.

“It really felt like [close to release] we’re not getting the progress that we need. So for us, it was just time to kind of let go and see how this goes… It is something that of course, in hindsight, there’s a lot of questioning debates, with the feedback. But even now, I do feel that this was the right call. The game just had to be shipped.”

Mariina Hallikainen

Hallikainen said she believed in constant improvement, alluding that the game would still get a lot of updates even without the issues. Even without the official mod support, many in the community have already begun creating mods despite the lack of official tools. As stated before, Colossal Order is not leaving the game as is, and the company plans on rolling out official modding support in the new year.

C:S2 arguably needs modding support. Simulation games and RPGs tend to have staying power thanks to modding communities. Mods normally inject a steady stream of fresh content and creativity, keeping the game alive and fostering a community that adds more mods. We hope to see support soon because that could give modders a chance to fix many of the bugs themselves.

Jorge A. Aguilar

Jorge A. Aguilar

Jorge A. Aguilar, also known as Aggy, is the current Assigning Editor.

He started his career as an esports, influencer, and streaming writer for Sportskeeda. He then moved to GFinity Esports to cover streaming, games, guides, and news before moving to the Social team where he ended his time as the Lead of Social Content.

He also worked a writer and editor for both Pro Game Guides and Dot Esports, and as a writer for PC Invasion, Attack of the Fanboy, and Android Police. Aggy is the former Managing Editor and Operations Overseer of N4G Unlocked and a former Gaming editor for WePC.

Throughout his time in the industry, he's trained over 100 writers, written thousands of articles on multiple sites, written more reviews than he cares to count, and edited tens of thousands of articles. He has also written some games published by Tales, some books, and a comic sold to Telus International.

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