Clash Royale remains a very popular mobile game that can be played on Android and Apple iOS devices. It releases patches that balance out the power level of cards, whether they need to be increased in strength or reduced. While it can sometimes be controversial, it at the very least will change up the meta a bit to keep things free.
This month they’ve made quite a few changes to a variety of different cards. Archer Queen will now be moving a bit slower during her ability, which will certain make her power level good down a bit. Golden Knight got a pretty significant nerf, which increases their ability cooldown and the range of their dash.
One of the more interesting changes was done to both Prince and Dark Prince. They can now jump over the river to get at an enemy on the field, which is going to change up the strategy on how you play against them or with them.
Here’s a look at all of the changes that were made to cards in the game:
- Archer Queen – Move speed during ability: (Medium -> Slow)
- Golden Knight – Ability Cooldown: (8s -> 11s), Dash Range: (6 -> 5)
- Giant – Hitpoints: (+4%)
- Mini PEKKA – Hit Speed: (+6%)
- Inferno Tower – First hit speed: (+25%)
- Musketeer – Hit speed: (+9%)
- Hunter – First hit speed: (+11%)
- Royal Hogs – Damage: (-3%)
- Ram Rider – Slow effect won’t affect spawn speed
- Balloon – Damage: (-33%), Hit speed: (+33%)
- Prince – Can now jump over the river, Hitpoints: (-4%)
- Dark Prince – Can now jump over the river, Hitpoints: (-3%)
In other news, there’s the new Ram Rider 2v2 Rush event out right now, so be sure to grab a friend and see how far you can get in the tournament. Winning will get you some great rewards, so it’s always worth giving it a try. If that one doesn’t suit you, then you can always hop into the Ramp Up Challenge that is coming to the game very soon!
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