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POE August 25th Patch Notes (3.15.3 Update)

The new August 25th update for Path of Exile has been released and we've got the patch notes with all the changes that were made!
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Path of Exile has just received the 3.15.3 update on August 25th, 2021. This addition to the game repairs a lot of bugs that have cropped up recently. You also get quite a few improvements added to the game, such as updates to descriptions that should clarify things a whole lot better! Many other improvements and fixes have been added to the game which you can read in the official patch notes below.

3.15.3 Update Patch Notes for POE

Improvements

  • Added an option to stop items on the ground from rendering if they’re hiding behind your item filter, which can help improve performance. You can find this under the Game category in Options.
  • Added an option for propagating Supporter Pack Weapon Effects to your off-hand. This can be done when equipping a Weapon Effect to your main-hand in the Cosmetics Panel.
  • Unwalkable terrain is no longer automatically shown on the minimap in Expedition Logbook areas.
  • Opening a Map with a “Area contains a Blight Encounter” Enchantment in an Atlas Region with the same Modifier on a Watchstone will not take a charge of the Watchstones Modifier.
  • Updated the description on Blight Scarabs to clarify Areas that contain a Blight Encounter (multiple Blight Encounters per area were not possible).
  • Updated the “Blight chests in areas have X% chance to Duplicate contained Items” description to more accurately reflect its function.
  • Updated the Strength of Blood Keystone Passive description to clarify that it doesn’t affect Life Recovery from Instant Leech.
  • Updated the Gut Instinct Atlas Passive description to clarify that it doesn’t provide Intelligence for the current Encounter’s Safehouse when releasing defeated Immortal Syndicate members.

Bug Fixes

  • Fixed an issue where the Soul of the Brine King “You cannot be Frozen if you’ve been Frozen Recently” Pantheon Power was not working correctly.
  • Fixed an issue where Modifiers that granted the chance for Breach Splinters to drop as Breachstones instead were not working correctly for Breach Splinters dropped from Breach Bosses.
  • Fixed an issue where Modifiers that granted the chance for Legion Splinters to drop as Legion Emblems instead could cause only a single Legion Emblem to drop.
  • Fixed an issue where Heist Trinket that caused Orbs of Transmutation to drop as Regal Orbs would also have a chance to drop them as Orbs of Alchemy or Chaos Orbs.
  • Fixed an issue where Heist Trinkets that caused Orbs of Transmutation to drop as Orbs of Alchemy or Chaos Orbs had no effect.
  • Fixed an issue where some Heist Rogues were not affected by increased Job speed Modifiers.
  • Fixed an issue where some Heist Rogues could get stuck in doors.
  • Fixed an issue where the Reflected Damage from Divergent Molten Shell was not penetrating Enemy Fire Resistance.
  • Fixed an issue where Olroth, Origin of the Fall could briefly stop using skills if taunted by a minion in the first phase of his fight.
  • Fixed an issue where the beam skill used by a Maven-created clone of the Plaza Map boss would not cancel when a player entered a Conqueror arena.
  • Fixed an issue where multiple increased Quantity of Items found in this Area Zana Modifiers could be seen when viewing the Map Device.
  • Fixed an issue where the beams in The Purifier’s arena during the second phase of the fight were not working correctly.
  • Fixed an issue where Modifiers proposed to be removed by Rog were not being highlighted if you did not have the Advanced Mod Descriptions Option turned on.
  • Fixed an issue where you were unable to confirm a haggle with Tujen if you had clicked in the Vendor window search bar.
  • Fixed an issue where killing Sevet Tetherein would deafen audio as if the player died.
  • Fixed an issue where the Passive Skill Points available button would disappear while you were in an area that you had previously died in.
  • Fixed an issue where Divergent Boneshatter was not displaying all of its Additional Effects From Quality when viewing it with Advanced Mod Descriptions.
  • Fixed a visual bug where non-damaging Ailments could show the wrong effective value on players.
  • Fixed two client crashes.
  • Fixed an instance crash.

Source

Those are all of the bug fixes, changes, and various updates made in the August 25th patch for Path of Exile! If you’re curious about other updates for a variety of games, be sure to check out the Patch Notes section of our website.

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