The latest Roblox Rogue Demon update brings a host of modifications, new additions, and rectifications to various bugs. These alterations aim to offer a more streamlined and comprehensive gameplay experience for players. Find all the codes from this update on our Rogue Demon Codes page.
One of the key changes includes a rework of Rengoku. Now, when a player’s health is under 50%, simply hovering the mouse over an opponent will apply pressure onto them. Other changes include transforming Centipede into a counter and updating the visual representation for Mist Breathing. Furthermore, Temari Throwback now has the functionality to push back the enemy, while Caprice will no longer teleport the player behind the enemy.
The update also introduces alterations to the Dead Calm, which now affects all nearby players rather than just the attacker. All temari projectiles now track the enemies, and the Playball deflect can reset the perfect block cooldown. A minor visual tweak has been implemented for the Hinokami M1 startup. Additionally, the moveset selector now showcases easily identifiable icons, and early access has been moved to the top for improved navigation.
Modifications extend to the shop as well, where it’s now simpler to differentiate between owned items and those available for purchase.
The Mist Breathing mode is now accessible to all players, with the Emotion Art taking its place as the early access feature. Additionally, new Mist Breathing moves such as Cloud and Haze and Obscuring Clouds have been added. The update introduces a new emote system, which players can access by pressing ‘C’ to open the emote bar. Other additions include two new kill effects, namely Blessed and Disintegrate. A basketball hoop now includes a global counter.
The update also brings several bug fixes to enhance gameplay. For instance, the wall jump raycast no longer collides with the player’s character, resulting in more consistent wall jumping. Other rectifications include the patching of the void bug, Blazing Sun rising players up smoothly, and Blazing Sun M2 now using the main cooldown instead of its own. The visual effects of Spiral no longer scale speed with client framerate, and Blazing Sun now causes the player to slam downwards if it does not locate the ground. The developers have also attempted to fix the automated ranked reward.
Here’s a full list of the changes made from the Rogue Demon Discord:
Changes
NEW RENGOKU REWORK!
Hovering your mouse over someone when under 50% will apply pressure onto them.
Centipede
Centipede has been changed into a counter.
Mist Breathing
Mist Breathing visual rework.
Temari Throwback
Temari Throwback now knocks the enemy back.
Caprice
Caprice no longer sends you behind the enemy.
Dead Calm
Dead Calm now affects anyone near you instead of just the attacker.
Temari Projectiles
All temari projectiles now track the enemies.
Playball Deflect
Playball deflect will reset your perfect block cooldown.
Hinokami M1 Startup
Small tweak to visuals for Hinokami M1 startup.
Moveset Selector
Moveset selector now has easier to recognize moveset icons. Early access has been pushed to the top.
Shop
Made it easier to differentiate owned and purchasable items in shop.
Additions
Mist Breathing
MIST BREATHING is now available to everyone, and EMOTION ART takes its place as early access.
New Mist Breathing Moves
- CLOUD AND HAZE
- OBSCURING CLOUDS
Emote System
NEW EMOTE SYSTEM, press C to open the emote bar.
New Kill Effects
- Blessed
- Disintegrate
Basketball Hoop
Basketball hoop now has a global counter.
Bug Fixes
Wall Jump
Wall jump raycast no longer collides with yourself, making wall jumping more consistent.
Void Bug
Patched void bug.
Spiral Visual Effects
Spiral visual effects no longer scale speed with client framerate.
Blazing Sun
- Blazing Sun now rises you up smoothly.
- Blazing Sun M2 now uses the main cooldown instead of its own cooldown.
- Blazing Sun now slams you downwards if it does not locate a ground.
Automated Ranked Reward
Attempt at fixing automated ranked reward.
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