War Thunder just announced that hard-kill active protection systems will be introduced for War Thunder armored vehicles in the upcoming Wind of Change update.
The hard-kill active protection system is a system that hits incoming projectiles fired at your vehicle, removing or significantly reducing the damaging effect. Typically, such a system includes sensors that detect approaching threats, a computing unit that analyzes sensor data and allows threat neutralization, and a set of counter-munitions that intercept the incoming projectile. When the sensors detect a projectile aimed at the vehicle, counter-ammunition is fired in its direction, destroying the enemy projectile with a targeted pattern of shrapnel.
The Soviet T-55AMD-1 with the “Drozd” APS, the British Challenger Black Night with “Iron Fist,” and the Israeli Merkava Mk.4M with the advanced “Trophy” APS will be the first tanks equipped with hard-kill active protection systems in the War Thunder “Wind of Change” update.
The characteristics of the hard-kill APS vary depending on the model, including radar and counter-munitions, threat response time, and the ability to intercept anti-tank rounds at high speeds. Early APS units, for example, can effectively counter relatively slow anti-tank guided missiles and shape-charged rounds near the end of their trajectory. Even high-velocity kinetic ammunition, such as APFSDS rounds fired from long distances, can be countered by modern hard-kill units.
The effective sector of the APS locator and the remaining number of counter-munitions are displayed in the game interface in the lower left corner of the vehicle’s combat interface, on the indicator of current position and received damage.
Counter-ammunition and regular ammunition can both be replenished during battle at captured points. A marked zone appears in the test drive that is fired by an AI tank to train combat scenarios for using hard-kill APS. Test out the new defense options, learn your equipment, and master it in battle!
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