A new batch of balance changes for Clash Royale have been released, and it looks like quite a few cards are going to be targeted. This should shake things up in the meta a bit, with some buffs and nerfs to some underused and overused options.
Valkyrie getting hit with a nerf to their health will be an interesting change. The unit is commonly used as a tank, and reducing that ability might see players looking elsewhere for a multi-faceted tank. Spawn cards like Graveyard and Tombstone have also taken a hit. Tombstone now spawns a bit slower, and Graveyard now spawns one less skeleton.
In the world of buffs, you will find that Mirror could now be a popular option heading into the new season. It will now give +2 levels instead of the +1 it gave in the past. Golden Knight was nerfed previously, but has had part of it now reverted. Archers will now fire their bows more quickly, which could make them adept for defending against flying cards!
You can find all of the changes to every card that is going to be released on April 4th, 2022 with the new season below!
- Mirror
- Now gives +2 level instead of +1 level
- Golden Knight
- Dash Range: (5 -> 6)
- Dash Chain stops whenever he reaches a Tower
- Giant Skeleton
- Hit Speed: (7% faster)
- Hitpoints: (+7%)
- Archers
- Hit speed: (+9%)
- Ice Spirit
- Freeze duration: (+30%)
- Tombstone
- Spawn rate: (5% slower)
- Ram Rider
- Slow effect: (-85% -> -70%)
- Archer Queen
- Ability hit speed boost: (+200% -> +180%)
- Graveyard
- Spawned skeletons: (-1)
- Valkyrie
- Hitpoints: (-4%)
- Mega Knight
- Spawn damage: (-20%)
- Elixir Collector
- +1 Elixir at destruction
- Duration: (70s -> 65s)
- Elixir generation: (8.5s -> 9s)
- Electro Giant
- Elixir cost: (8 -> 7)
- Hitpoints: (-15%)
- Damage: (-15%)
thanks for the update guys!