How To Use Hell Hook in Blade Ball

After the new skill Hell Hook in Blade Ball? Learn how to use this unique ability to swiftly eliminate opponents, or lightly troll opponents.
Blade Ball Hell Hook Skill
Screenshot: Try Hard Guides

The Hell Hook is a new and unique ability introduced in the Blade Ball version 2.6. This skill stands out from the rest due to its distinctive mechanics. Here is a guide on how to effectively utilize the Hell Hook skill in Blade Ball.

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Blade Ball Hell Hook Skill Guide

Hell Hook is designed to latch onto other players and pull them towards your position. It can be considered a semi-troll ability, but when used in a certain way, it can swiftly eliminate opponents. However, its effectiveness diminishes during standoffs and 1 vs 1s.

Firstly, it’s important to note that this ability is powerful not because of the pull itself but because it can be blocked. To counter the chain, simply press the deflect button that is typically used to deflect the ball. This is what makes it so formidable. If you manage to chain or hook someone just before they counter the ball, they inadvertently counter the chain first, resulting in the ball hitting and eliminating them. This happens because they blocked the hook, and with the cooldown on deflection, they are unable to parry the ball again, leading to them getting struck by the ball.

It should be emphasized that in a Blade Ball one-on-one scenario, the Hell Hook falls short. Unless you are able to hook your opponent in the early stages of the duel when the ball is moving slowly, you won’t be able to use the ability effectively to deflect the rapidly incoming ball.

Mark Carpenter

Mark Carpenter

Mark Carpenter is the Managing Editor at Try Hard Guides, and main guide writer. With over five years of experience in games media, including almost three years as an Assigning Editor for Pro Game Guides, and before that a Staff Writer.

His writing and game guide work has also been featured on platforms such as Metro UK and Game Rant, along with other smaller publications. He has been a devoted gamer since the days of Amiga, with a journey spanning roughly 31 years.

Mark's future goals are to grow the Try Hard Guides network as much as possible while helping gamers everywhere with gaming guide content. When not immersed in gaming, Mark enjoys delving into the worlds of D&D (Dungeons & Dragons), strumming his guitar, and indulging in a good read. His heart belongs to RPGs, the Final Fantasy series, and The Legend of Zelda. Moreover, he has a keen affection for dogs.


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