Ijil Piece 2 Family Guide

Want to know what all the family/clans/tribes do in Ijul Piece 2? Then use our guide as we've organized each family into rarities!
Roblox Ijul Piece 2 Random Family
Screenshot: Try Hard Guides

In the latest update, Ijul Piece 2 introduced a family system that offers various buffs based on the family you belong to. These buffs can significantly improve your gameplay experience in Ijul Piece 2. This guide provides an overview of all the families in IJ2, including their respective buffs and debuffs, which vary depending on whether it’s day or night.

Are you looking for free goodies in Ijul Piece 2? Then why not check out our Ijul Piece 2 Codes page and see what you can get?! Or, as you’re here, check out All Traits in Ijul Piece 2, Ijul Piece 2 Power Tier List, and How to Get Aizen V1 & V2 [Swords] in Ijul Piece 2!

Complete Family/Tribe/Clan Ijul Piece 2 Guide

In Ijul Piece 2, there are 26 families available for rolling, each belonging to one of six different rarities: Common, Uncommon, Rare, Legendary, Mythical, and Ancient. It’s important to note that the chances of obtaining each family differ depending on whether you spin using diamonds or Robux. Below is a breakdown of the rates for each family.

  • Mythical Family
    • Diamond Roll Rate: 0.25%
    • Robux Roll Rate: 0.5%
  • Legendary Family
    • Diamond Roll Rate: 1%
    • Robux Roll Rate: 2%
  • Rare Family
    • Diamond Roll Rate: 10%
    • Robux Roll Rate: 20%
  • Uncommon Family
    • Diamond Roll Rate: 30%
    • Robux Roll Rate: 30%
  • Common Family
    • Diamond Roll Rate: 58.75%
    • Robux Roll Rate: 47.5%

How to Roll for a Family in Ijul Piece 2

To roll for a family, all you need to do is pay a visit to the Random Family NPC located on Windmill Island and engage with them. Each roll for a family requires 500 diamonds or 50 Robux.

Roblox Ijul Piece 2 Random Family NPC
Screenshot: Try Hard Guides

All Family/Clans/Tribes in Ijul Piece 2

Here are all the Families starting from Ancient going down to Common in Ijul Piece 2:

Ancient Family

In Ijul Piece 2, Ancient Families are unique and cannot be obtained through rolling. Instead, you must defeat specific bosses to obtain them as a drop.

  • Sōsuke Family – 0.05% Chance from Aizen Boss
    • Day = ItemDrops: 75% & Diamond: 100%
    • Night = HP: 10% & TaxEvasion: 100%
  • Gojo Clan – 0.05% Chance from Gogo Boss
    • Day = Diamond: 50% & ItemDrops: 40%
    • Night = Money: 100% & Damage: 30%
  • Ryomen Clan – 0.05% Chance from Sukuna V2 Boss
    • Day = Money: 50% & Diamond: 75%
    • Night = Damage: 100% & ItemDrops: 50%
  • Akagami New World Clan – 0.15% Chance from Shanks Boss
    • Day = Damage: 80% & ItemDrops: 100%
    • Night = Money: 100% & Damage: 100%
  • Shadow Clan – 0.05% Chance from Cid V2 Boss
    • Day = Money: 100% & Diamond: 75%
    • Night = ItemDrops: 150% & Damage: 130%

Mythical Family

  • Fushichō Family
    • Day = Damage: -60% & Diamonds: 50%
    • Night = HP: -60% & TaxEvasion: 50%
  • Shinsei Clan
    • Day = HP: 50% & ItemDrops: -40%
    • Night = EXP: -40% & Damage: 50%
  • Kōryū Clan
    • Day = Money: 20% & Diamonds: 20%
    • Night = Damage: 20% & ItemDrops: 20
  • Tengoku Dominion
    • Day = Damage: 25% & ItemDrops: 25%
    • Night = HP: 25% & TaxEvasion: 25%

Legendary Family

  • Ryūjin Lineage
    • Day = Damage: -35% & ItemDrops: 30%
    • Night = HP: -35% & TaxEvasion: 30%
  • Titanosuke Clan
    • Day = HP: 25% & ItemDrops: -30%
    • Night = EXP: -30% & Damage: 25%
  • Tenshihō Clan
    • Day = Money: 12% & Diamonds: 12%
    • Night = TaxEvasion: 12% & ItemDrops: 12%
  • Getsuga Vanguard
    • Day = Damage: 15% & ItemDrops: 15%
    • Night = HP: 15% & Money: 15%

Rare Family

  • Kuroishi Family
    • Day = Diamonds: 20% & Damage: -25%
    • Night = ItemDrops: 20% & HP: -25%
  • Akagami Clan
    • Day = Damage: 20% & Money: -25%;
    • Night = HP: 20% & EXP: -25%
  • Koganehana Tribe
    • Day = Diamonds: 8% & Damage: 8%
    • Night = Money: 8% & HP: 8%
  • Arashiryuu Clan
    • Day = Damage: 10% & Money: 10%
    • Night = HP: 10% & ItemDrops: 10%

Uncommon Family

  • Iwao Clan
    • Day = Damage: -12% & ItemDrops: 10%
    • Night = EXP: 10% & HP: -12%
  • Kurogane Tribe
    • Day = HP: 10% & Money: -12%
    • Night = Damage: 10% & EXP: -12%
  • Shirogane Family
    • Day = EXP: 4% & Damage: 4%
    • Night = Money: 4% & ItemDrops: 4%
  • Kaneshiro Clan
    • Day = Damage: 5% & ItemDrops: 5%
    • Night = HP: 5% & EXP: 5%

Common

  • Normal Family
    • Day = Damage: 0%
    • Night = HP: 0% & Money: 0%
  • Tetsuya Clan
    • Day = Money: 5% & Damage: -7%
    • Night = EXP: 5% & HP: -7%
  • Ishikawa Family
    • Day = Damage: 5% & Money: -7%
    • Night = HP: 5% & EXP: -7%
  • Kanemoto Clan
    • Day = EXP: 2% & HP: 2%
    • Night = Money: 2% & Damage: 2%
  • Yamagata Clan
    • Day = ItemDrops: 2% & Diamonds: 2%
    • Night = HP: 2% & Damage: 2%
Mark Carpenter

Mark Carpenter

Mark Carpenter is the Managing Editor at Try Hard Guides, and main guide writer. With over five years of experience in games media, including almost three years as an Assigning Editor for Pro Game Guides, and before that a Staff Writer.

His writing and game guide work has also been featured on platforms such as Metro UK and Game Rant, along with other smaller publications. He has been a devoted gamer since the days of Amiga, with a journey spanning roughly 31 years.

Mark's future goals are to grow the Try Hard Guides network as much as possible while helping gamers everywhere with gaming guide content. When not immersed in gaming, Mark enjoys delving into the worlds of D&D (Dungeons & Dragons), strumming his guitar, and indulging in a good read. His heart belongs to RPGs, the Final Fantasy series, and The Legend of Zelda. Moreover, he has a keen affection for dogs.

Contact: mark@tryhardguides.com

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