Roblox Combat Warriors Update 2 Log and Patch Notes now available

Roblox Combat Warriors Update 2 introduces new weapon animations, game modes, game passes, and gameplay improvements for an enhanced gaming experience.
Featured Roblox Combat Warriors Promo
Image: PlayCombatWarriors

The latest Roblox Combat Warriors Update 2 has arrived, bringing with it an array of new features, enhancements, and fixes to improve the overall gameplay experience. Players can now access a variety of game modes, including CTF, Conquest, KOTH, Team KOTH, CP, TCP, and TDM, by opening the server list menu and selecting “Gamemodes” on the top left before connecting to a server.

If any new codes become available, you will find them on our Combat Warriors Codes page!

Update 2 also introduces new weapon animation sets for Halberd, War Hammer, Kanabo, and War Axe, along with new slash animations for Curved Greatsword, Sickle, Mace, Dual Daggers, Scythe, and Macuahuitl. The game now offers a “None” ranged weapon option for players who prefer to spawn with only their secondary weapon equipped.

Gamepasses have been updated with increased daily spins and case luck, along with new additions like Spray Paint, More Premium AFK Rewards, Spin Multiple Times, Big Daily Spins Luck, Big Case Luck, Ultra Daily Spins Luck, and Ultra Case Luck. Additionally, players can now purchase a Global Chat near the top right of the Chat Window.

Some emotes, including Griddy, Meditate, Spin, Yoink, and Russian, are now traversable, and a new Crater VFX has been added. The boss system has been rewritten, resulting in overall improvements and fixes.

Utility buffs have been implemented, increasing the damage and hit detection for Impact Grenades, Claymores, and Damage Splash Potions. Various gameplay improvements have been made, such as significant performance optimizations, smoother swimming, improved parkour animations, and better backend hit detection for explosions.

Several fixes have been introduced in Update 2 as well. The server list has been repaired, and players should no longer experience being kicked when using it. Climbing ladders is now less glitchy, and carrying mechanics have been fixed and improved.

Here’s a look at the official patch notes from the Discord:

Gamemodes

  • To access gamemodes, open the server list menu and select “Gamemodes” on the top left and connect to a server
  • Current gamemodes include: CTF, Conquest, KOTH, Team KOTH, CP, TCP, and TDM

New Weapon Animation Sets

  • Halberd
  • War Hammer
  • Kanabo
  • War Axe

New Weapon Slash Animations

  • Curved Greatsword
  • Sickle
  • Mace
  • Dual Daggers
  • Scythe
  • Macuahuitl

New Gamepasses & Gamepass changes

  • All Daily Spins and Case luck Gamepasses have been buffed
  • + Spray Paint (Allows you to spray paint images on surfaces)
  • + More Premium AFK Rewards (1.5x Daily Spins, 1.5x Credits, 1.5x Aether, 2x XP)
  • + Spin Mutliple Times (Allows you to spin Daily Spins and Cases any number of times in one click)
  • + Big Daily Spins Luck
  • + Big Case Luck
  • + Ultra Daily Spins Luck
  • + Ultra Case Luck

Global Chats

  • You can now purchase a Global Chat near the top right of the Chat Window

Added “None” Ranged Weapon

  • (For people who want to only have their secondary equipped when spawning in)

Some Emotes are now Traversable

  • Griddy
  • Meditate
  • Spin
  • Yoink
  • Russian

New Crater VFX

Boss System Rewritten

  • Should now be overall fixed and improved

Utility Buffs

  • Impact Grenade damage and hit detection buffed
  • Claymore damage and hit detection buffed
  • Damage Splash Potion damage buffed

Improvements

  • Significant performance optimizations
  • Weapon Enchants and Character Auras are removed when aiming down with a Ranged Weapon
  • When a crater is created from fall damage it will now slightly knockback and damage other players surrounding it
  • Swim has been smoothened + sprinting while camera locked makes you lean forward more
  • There is now a button to view all player results in the round end screen
  • Secondary Weapons damage in a row needed for skills has been decreased
  • Parkour left/right movement animations improved
  • Various animation blending issues fixed
  • Slightly improved backend hit detection for explosions

Fixes

  • Server list fixed + you should now not get kicked in any scenario when using the server list
  • Climbing ladders is now less glitchy overall
  • Carrying has been overall fixed and improved
Shaun Savage

Shaun Savage

Shaun Savage is the founder and editor-in-chief of Try Hard Guides. He has been covering and writing about video games for over 9 years. He is a 2013 graduate of the Academy of Art University with an A.A. in Web Design and New Media. In his off-time, he enjoys playing video games, watching bad movies, and spending time with his family.

More Content

Comments

Leave a Comment

All comments go through a moderation process, and should be approved in a timely manner. To see why your comment might not have been approved, check out our Comment Rules page!

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.