Sea of Stars Countdown – PC & Console Release Times

We've got a countdown ticking down the days, hours, minutes, and seconds until the official release of Sea of Stars!
Sea Of Stars Featured

Sea of Stars modernizes traditional RPG elements like turn-based combat and storytelling while preserving a nostalgic feel. The game features an immersive combat system that includes real-time button pressing for damage optimization and strategic “locks” to counter enemies, all set in a seamless world free from random encounters and separate battle arenas. Alongside its enriched narrative and gameplay, the title offers additional activities such as sailing and cooking, crafted to both respect and update the classic RPG experience.

If you can’t wait to jump into Sea of Stars, we’ve got a countdown ticking away until the game releases where you live! Want to see what we thought about the title? Check out our Sea of Stars Review!

Sea of Stars PC Countdown and Release Time

If you’re looking to play the game on your PC or Steam Deck, this is the countdown you will want to pay attention to:

Sea of Stars is now available!

Sea of Stars Console Countdown and Release Time

Sea of Stars releases on console at midnight local time (unless you’re in the United States, where time zones other than ET will get it earlier) on August 29th, 2023. That means the release time is dependent on where you live in the world and can be found below.

Time Zone Countdown
United States of America
Now Available!
Brazil, Rio de Janeiro (BRT)
Now Available!
United Kingdom, London (BST)
Now Available!
Germany, Berlin (CEST)
Now Available!
South Africa, Cape Town (SAST)
Now Available!
UAE, Dubai (GST)
Now Available!
India, New Delhi (IST)
Now Available!
China, Beijing (CST)
Now Available!
Japan, Tokyo (JST)
Now Available!
Australia, Sydney (AEST)
Now Available!
New Zealand, Auckland (NZST)
Now Available!

Sea of Stars Game Description

Sea of Stars aspires to revitalize the traditional RPG by updating elements such as turn-based combat, narrative development, exploration, and environmental interactions, all the while retaining elements that invoke nostalgia and simple enjoyment. The combat system is designed for engagement, allowing players to increase damage dealt and minimize damage received through well-timed button presses. The system also includes combination attacks involving multiple characters, power boosts, and a tactical “locks” feature, providing various damage type options to counter enemies as they prepare strong attacks or spells. The game removes random encounters and separate battlefields, instead opting for an uninterrupted experience.

In terms of movement, Sea of Stars deviates from the rigid grid-based movement typical in classic RPGs. Players can swim, climb, and vault, offering a more fluid navigation experience grounded in platforming mechanics. The game employs a custom render pipeline to push the boundaries of 2D pixel-art, resulting in a visually stunning world. The game also boasts a rich variety of original characters and story arcs, blending epic, humorous, and emotional elements in a way characteristic of Sabotage productions.

For those seeking a different pace, Sea of Stars offers various other activities like sailing, cooking, and fishing. There’s also the option to visit a tavern for music or to engage in the tabletop game called “Wheels.” These systems are crafted to honor the spirit of classic RPGs while incorporating modern design elements to smooth out the gameplay experience.

Shaun Savage

Shaun Savage

Shaun Savage is the founder and editor-in-chief of Try Hard Guides. He has been covering and writing about video games for over 9 years. He is a 2013 graduate of the Academy of Art University with an A.A. in Web Design and New Media. In his off-time, he enjoys playing video games, watching bad movies, and spending time with his family.

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